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Post by Josh Dragomir on Jan 4, 2015 23:18:55 GMT
JOSHUA DRAGOMIR | ALIAS JOSH | GENDER MALE | AGE TWENTY ONE | DATE OF BIRTH FEB 5 | BIRTHPLACE AGRABAH | SEXUALITY -SEXUALLY STRAIGHT | OCCUPATION KEYBLADE WIELDER | LOYALTY LIGHT |
| PERSONALITY You can either write out a list (five positive and five dislikes minimum) or write out at least a paragraph, or both. Whatever fancies your taste. A table has been made for you if you want to use the list, but remove it if you don't use it. POSITIVE - generous - kindhearted - strong-willed - witty - always trying to cheer up others | NEGATIVE - headstrong - stubborn - silver-tongued - sarcastic - a tad flirty |
| KEYBLADE Name: Dragon's Key
Description: The pommel is circular, and has a blue gem in the middle. Below it are red and orange feathers from some kind of bird. As for the hilt itself, the handle is straight and blue, seeming to resemble some kind of scales, though if they are real or artificial is unknown. The next part is shaped like a golden pair of dragon's wings with red rings on the middle borders. White "teeth" rest on the bottom corners. The blade itself is a straight down red blade, with it's borders being a firey orange and yellow. Ref | COMMAND STYLE Name: DragonLord A
Command Deck: This command style is based off the abilities of an ancient order from long days gone. They were at one point ancient protectors of the people, who took on the name of a mythical creature. This represented their having the fortitude of said creature, and it's strength. How Josh ended up with this deck is unknown, but there is a possibility of him having been descended from a family that was once in this order. How Josh holds up it's expectations remains to be seen. These abilities represent those that the ancient order members held early on in their careers.
Ability #1: Fireball - Josh can summon an orb of flames from his hands, tossing them at his foes. Josh can summon and throw two at a time at present, but it requires both of his hands if he uses two at a time. Future levels will allow Josh to summon more fireballs without the use of his hands.
Ability #2: Dragon's Flight - Josh can sprout silver dragon's wings from his back temporarily, allowing him to glide for a certain extent of time. Future levels will allow full on flight as well as extended flight time and cooldown, but for now, Josh is able to glide for a few minutes before the wings retract and have a small cooldown time before they can be used again.
Ability #3: Spirit Missile - Josh slashes through the air, with a large being of fire resembling a dragon's head roaring toward an opponent. Future levels will make it a bigger projectile, and allow it to take on homing properties.
Ability #4: Soothing Flames - Josh can summon a small circle of magic that takes on the image of gentle flames to encircle himself or an ally, healing their wounds, as well as bringing them warmth akin to a fireplace. This takes a bit of time and leaves Josh vulnerable. Future levels will allow more rapid healing.
Ability #5: The Fall - Grants limited telekinetic powers, which grow in range and power in future levels. In the current level, Josh is limited to being able to levitate average and slightly large sized objects, but it requires the use of a free hand to do so. Josh is capable of lifting larger objects with it as well at the moment, but he must use both hands to be able to, as well as leaving him completely vulnerable.
| HISTORY The history is optional; however, canons are required to write a history and it must be a minimum of three paragraphs. | [b]AXIS POWERS HETALIA[/b] romania | character's name PLAYED BY JOSH |
MADE BY ★MEULK OF GS & THQ
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SUZU
(Administrator)
Posts: 32
Likes: 1
Munny:
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Post by SUZU on Jan 5, 2015 7:16:14 GMT
ACCEPTED
Welcome to Two Keys. Two Crowns. Don't forget to post in the face claims thread! Also, don't forget that your journey starts in Traverse Town. Have a great day at the happiest place on earth!
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